#import <CoreText/CoreText.h>
- (CGFloat)heightStringWithEmojis:(NSString*)str fontType:(UIFont *)uiFont ForWidth:(CGFloat)width {
// Get text
CFMutableAttributedStringRef attrString = CFAttributedStringCreateMutable(kCFAllocatorDefault, 0);
CFAttributedStringReplaceString (attrString, CFRangeMake(0, 0), (CFStringRef) str );
CFIndex stringLength = CFStringGetLength((CFStringRef) attrString);
// Change font
CTFontRef ctFont = CTFontCreateWithName((__bridge CFStringRef) uiFont.fontName, uiFont.pointSize, NULL);
CFAttributedStringSetAttribute(attrString, CFRangeMake(0, stringLength), kCTFontAttributeName, ctFont);
// Calc the size
CTFramesetterRef framesetter = CTFramesetterCreateWithAttributedString(attrString);
CFRange fitRange;
CGSize frameSize = CTFramesetterSuggestFrameSizeWithConstraints(framesetter, CFRangeMake(0, 0), NULL, CGSizeMake(width, CGFLOAT_MAX), &fitRange);
CFRelease(ctFont);
CFRelease(framesetter);
CFRelease(attrString);
return frameSize.height + 10;
}
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