//*****************< Make PDF path >******************
NSString* fileName = @"Test.PDF";
NSArray *arrayPaths =
NSSearchPathForDirectoriesInDomains(
NSDocumentDirectory,
NSUserDomainMask,
YES);
NSString *path = [arrayPaths objectAtIndex:0];
NSString* pdfFileName = [path stringByAppendingPathComponent:fileName];
//*****************< PDF Begins >**********************
UIGraphicsBeginPDFContextToFile(pdfFileName, CGRectZero, nil);
// Mark the beginning of a new page.
UIGraphicsBeginPDFPageWithInfo(CGRectMake(0, 0, 612, 792), nil);
//*****************< Draw Image >**********************
UIImage* logo = [UIImage imageNamed:@"sample.png"];
NSLog(@"%f",logo.size.height);
CGRect frame = CGRectMake(20, 100, 250, 250);
[logo drawInRect:frame];
//*****************< Draw Line >***********************
CGPoint from = CGPointMake(300, 100);
CGPoint to = CGPointMake(300, 300);
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetLineWidth(context, 5.0);
CGColorSpaceRef colorspace = CGColorSpaceCreateDeviceRGB();
CGFloat components[] = {0.0, 1, 0.8, 0.8};
CGColorRef color = CGColorCreate(colorspace, components);
CGContextSetStrokeColorWithColor(context, color);
CGContextMoveToPoint(context, from.x, from.y);
CGContextAddLineToPoint(context, to.x, to.y);
CGContextStrokePath(context);
CGColorSpaceRelease(colorspace);
CGColorRelease(color);
//****************< Write Text >***********************
NSString* textToDraw = @"Hello World";
CFStringRef stringRef = (__bridge CFStringRef)textToDraw;
// Prepare the text using a Core Text Framesetter
CFAttributedStringRef currentText = CFAttributedStringCreate(NULL, stringRef, NULL);
CTFramesetterRef framesetter = CTFramesetterCreateWithAttributedString(currentText);
CGRect frameRect = CGRectMake(20, 0, 300, 50);
CGMutablePathRef framePath = CGPathCreateMutable();
CGPathAddRect(framePath, NULL, frameRect);
// Get the frame that will do the rendering.
CFRange currentRange = CFRangeMake(0, 0);
CTFrameRef frameRef = CTFramesetterCreateFrame(framesetter, currentRange, framePath, NULL);
CGPathRelease(framePath);
// Get the graphics context.
CGContextRef currentContext = UIGraphicsGetCurrentContext();
// Put the text matrix into a known state. This ensures
// that no old scaling factors are left in place.
CGContextSetTextMatrix(currentContext, CGAffineTransformIdentity);
// Core Text draws from the bottom-left corner up, so flip
// the current transform prior to drawing.
CGContextTranslateCTM(currentContext, 0, 100);
CGContextScaleCTM(currentContext, 1.0, -1.0);
// Draw the frame.
CTFrameDraw(frameRef, currentContext);
CFRelease(frameRef);
CFRelease(stringRef);
CFRelease(framesetter);
//**************< PDF Ends >***************************
// Close the PDF context and write the contents out.
UIGraphicsEndPDFContext();
Friday, 27 September 2013
How To Create a PDF with Quartz 2D
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